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Healing Waters Church

The Healing Waters Church was the first POI i ever worked on, and one of the first major architectural pieces i ever did. It was a huge undertaking for me at the time as i hadn't fully grasped modularity and composition and it took quite a few iterations to get it right. It was an interesting area to work on though and i definitely learned a ton from my mistakes.

Game Director: Magnus Larbrant
Lead Artists: Marcel Schaika , Stefan Heinrich & Tom Deerberg
Props Team: Ron Fröhlich, Matthias Wagner, Maren Gerbach, Max Bassendowski
Environment Art Team: Björn Wimar, Johan Storkersen, Ronny Mühle, Per Bellersen, Zhimiao Chen
Lighting: Lars Hofrichter
Concept Art Team: Artem Shumnik, Ivan Tantsiura, Ivo Nies
VFX Team: Viktor Ikkes, Alexander Weiß