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Johan Stoerkersen
Artist
Frankfurt, Germany

Summary

Self-taught Environment Artist with 4 years of professional AAA development experience.
Co-Founder of RealBiomes.com with the goal of delivering the highest quality natural biomes to the Unreal Engine Marketplace.

Skills

3D ModelingLevel ArtSculptingPhotogrammetryPBR Texturing

Software proficiency

Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Photoshop
Photoshop
xNormal
xNormal
Quixel Suite
Quixel Suite
World Machine
World Machine
Photoscan
Photoscan

Productions

    • Video Game
      The Climb 2
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Crytek
    • Video Game
      Hunt: Showdown
    • Year
      2019
    • Role
      Environment Artist
    • Company
      Crytek
    • Video Game
      Neon Noir
    • Year
      2019
    • Role
      Environment Artist
    • Company
      Crytek
    • Video Game
      The Climb Quest
    • Year
      2019
    • Role
      Optimization
    • Company
      Crytek

Experience

  • Co-Founder/Art Director at RealBiomes.com
    August 2020 - Present

    A 2 man start-up with the goal of delivering the highest quality natural biomes to the Unreal Engine Marketplace.

  • Junior/Regular Environment Artist at Crytek
    Frankfurt, Germany
    November 2016 - August 2020

    Environment Artist working on various projects at Crytek, including Hunt: Showdown, Neon Noir (tech demo), The Climb for Occulus Quest and more.

  • Unannounced at X1 Software
    Skotselv, Norway
    November 2015 - May 2016

    I did freelance work for X1 Software on an unannounced project. I was in charge of creating assets required by me, which included lowpoly props, vegetation and weapons.